5e SRD >Gamemastering >Monsters & Foes >Monsters By Type >Aberrations >

Astral Ronin

Medium aberration, chaotic evil

Armor Class 17 (natural armor)
Hit Points 119 (14d8 + 56)
Speed 30 ft.

STR DEX CON INT WIS CHA
18 (+4) 18 (+4) 15 (+2) 13 (+1) 13 (+1) 12 (+1)

Saving Throws Strength +7, Constitution +5, Wisdom +4
Skills Athletics +6, Perception +3
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Senses darkvision 60 ft., passive Perception 15
Languages Astral Ronin
Challenge 7 (2,900 XP)

Special Traits

Actions

  • Multiattack. The astral ronin makes two Longsword attacks. If it has its Shortsword drawn, it can make a Shortsword attack.
  • Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if wielded with two hands.
  • Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Section 15: Copyright Notice

Tegel Manor © 2019, Frog God Games, LLC; Authors: Bill Webb & Thom Wilson with additional material by Gabor Lux