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Kaveph

Huge aberration, neutral evil

Armor Class 16 (natural armor)
Hit Points 136 (13d12 + 52)
Speed 30 ft.

STR DEX CON INT WIS CHA
21 (+5) 13 (+1) 18 (+4) 8 (–1) 10 (+0) 7 (-2)

Saving Throws Dex +4, Con +7
Damage Vulnerabilities radiant
Damage Resistances cold
Senses blindsight 90 ft. (blind beyond this radius), passive Perception 10
Languages Void Speech
Challenge 6 (2,300 XP)

Special Traits

  • Rampage. When the kaveph reduces a creature to 0 hp with a melee attack on its turn, it can take a bonus action to move up to half its speed and make a smash attack.

Actions

  • Multiattack. The kaveph makes two smash attacks.
  • Smash. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage. The target must succeed on a DC 15 Strength saving throw or be pushed up to 10 feet away from the kaveph.
  • Rock. Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.

Reactions

  • Revenge. When a kaveph is dealt 20 damage or more by a single attack and survives, it can make a smash attack against the attacker.

About

This massive purple creature, with legs like tree trunks and a pair of enormous arms, shakes the ground with its footsteps. Its eyeless head is bulbous, with an elongated mouth that is almost snout-like.

Allies of the Ghasts of Leng. The kaveph are massive creatures that originate from the lightless underground of the Plateau of Leng. They are usually found in the company of the greater ghasts of Leng, acting as powerful allies as the greater ghasts try to overtake prey. The kaveph are seen as expendable by the ghasts of Leng, and they are often sent in first to try and soften up more powerful enemies before the ghasts swarm in to devour them.

Alien Ecology. Like most of the creatures from the Plateau of Leng, the kaveph have an alien intelligence that is difficult to understand or study. When not serving the ghasts of Leng, they seem to follow no leader, and their interactions with one another are puzzling and often violent. At one moment they might coexist with others in peace, then—often for incomprehensible reasons— they lash out against each other in some sort of mindless blood frenzy until only one of them stands. Those that survive to regroup go on as if the fight never happened. This blood frenzy might be directed at other members of a family, members of outside groups, or even hunting parties. They do not seem to exhibit this behavior when under the guidance of the ghasts of Leng.

Section 15: Copyright Notice

Tome of Beasts 2. © 2020 Open Design LLC; Authors Wolfgang Baur, Celeste Conowitch, Darrin Drader, James Introcaso, Philip Larwood, Jeff Lee, Kelly Pawlik, Brian Suskind, Mike Welham.