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Archaeopteryx

Tiny beast, unaligned

Armor Class 12 (natural armor)
Hit Points 7 (3d4)
Speed 5 ft., fly 50 ft.

STR DEX CON INT WIS CHA
6 (–2) 13 (+1) 10 (+0) 2 (–4) 14 (+2) 6 (–2)

Senses passive Perception 12
Languages
Challenge 1/4 (50 XP)

Special Traits

  • Flyby. The archaeopteryx doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.

ACTIONS

  • Multiattack. The archaeopteryx makes two attacks: one with its beak and one with its talons.
  • Beak. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
  • Talons. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.

ABOUT

A prehistoric bird native to warm climates except for mountains and deserts, the archaeopteryx makes a faithful familiar.

Section 15: Copyright Notice

Deep Magic for 5th Edition © 2020 Open Design LLC; Authors: Dan Dillon, Chris Harris, and Jeff Lee.