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Beetle, Giant Rhinoceros

Large beast, unaligned

Armor Class 15 (natural armor)
Hit Points 114 (12d10 + 48)
Speed 20 ft.

STR DEX CON INT WIS CHA
23 (+6) 10 (+0) 18 (+4) 1 (–5) 10 (+0) 9 (–1)

Senses darkvision 60 ft., passive Perception 10
Languages
Challenge 6 (2,300 XP)

Special Traits

  • Trample. If the giant rhinoceros beetle moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, the target must succeed on a DC 16 Strength saving throw or be knocked prone. If the target is prone, the giant rhinoceros beetle can make one slam attack against it as a bonus action.

Actions

  • Multiattack. The giant rhinoceros beetle makes one bite attack and one gore attack.
  • Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) piercing damage.
  • Gore. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage.
  • Slam. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) bludgeoning damage.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.