Beetle, Giant Rhinoceros

Family: Beetles

Large beast, unaligned

Armor Class 15 (natural armor)
Hit Points 114 (12d10 + 48)
Speed 20 ft.

STR DEX CON INT WIS CHA
23 (+6) 10 (+0) 18 (+4) 1 (-5) 10 (+0) 9 (-1)

Senses darkvision 60 ft., passive Perception 10
Languages
Challenge 6 (2,300 XP)

Special Traits

  • Trample. If the giant rhinoceros beetle moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, the target must succeed on a DC 16 Strength saving throw or be knocked prone. If the target is prone, the giant rhinoceros beetle can make one slam attack against it as a bonus action.

Actions

  • Multiattack. The giant rhinoceros beetle makes one bite attack and one gore attack.
  • Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) piercing damage.
  • Gore. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage.
  • Slam. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) bludgeoning damage.

About

These creatures are found in the warm jungles and forests of the world and spend their days searching for plants, fruits, and berries on which to sustain themselves. An adult rhinoceros beetle is about 12 feet long.

Giant rhinoceros beetles charge opponents, biting with their razor sharp mandibles and slashing with their horn.

Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.

This is not the complete license attribution - see the full license for this page