Beetle, Goliath

Family: Insects Rodents & Vermin

Huge beast, unaligned

Armor Class 17 (natural armor)
Hit Points 168 (16d12 + 64)
Speed 20 ft., fly 20 ft.

STR DEX CON INT WIS CHA
25 (+7) 9 (-1) 18 (+4) 2 (-4) 13 (+1) 6 (-2)

Senses darkvision 60 ft, passive Perception 11
Languages
Challenge 10 (5,900 XP)

Special Traits

  • Trample. If the goliath beetle moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 17 Strength saving throw or be knocked prone. If the target is prone, the beetle can make one Slam attack against it as a bonus action.

Actions

  • Multiattack. The beetle makes one bite attack and one gore attack.
  • Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 16 (2d8 + 7) piercing damage.
  • Gore. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 26 (3d12 + 7) piercing damage.
  • Slam. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 23 (3d10 + 7) bludgeoning damage.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.

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