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Giant Killer Frog

Large beast, unaligned

Armor Class 16 (natural armor)
Hit Points 105 (10d10 + 50)
Speed 30 ft., swim 30 ft.

STR DEX CON INT WIS CHA
20 (+5) 18 (+4) 20 (+5) 5 (–3) 10 (+0) 10 (+0)

Senses passive Perception 10
Languages
Challenge 6 (2,300 XP)

Special Traits

  • Amphibious. The giant killer frog can breathe air and water.
  • Keen Smell. The giant killer frog has advantage on Wisdom (Perception) checks that rely on smell.
  • Standing Leap. The giant killer frog’s long jump is up to 30 feet and its high jump is up to 20 feet, with or without a running start.

Actions

  • Multiattack. The giant killer frog makes three attacks: one with its bite and two with its claws.
  • Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage.
  • Claws. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.