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Killer Frog

Small beast, unaligned

Armor Class 12 (natural armor)
Hit Points 11 (2d6 + 4)
Speed 30 ft., swim 30 ft.

STR DEX CON INT WIS CHA
12 (+1) 13 (+1) 14 (+2) 2 (–4) 9 (–1) 6 (–2)

Skills Perception +3
Senses passive Perception 3
Languages
Challenge 1/4 (50 XP)

Special Traits

  • Amphibious. The killer frog can breathe air and water.
  • Keen Smell. The killer frog has advantage on Wisdom (Perception) checks that rely on smell.
  • Standing Leap. The killer frog’s long jump is up to 15 feet and its high jump is up to 10 feet, with or without a running start.

Actions

  • Multiattack. The killer frog makes two attacks: one with its bite and one with its claws.
  • Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
  • Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.