Noble Streynor

Large beast, unaligned

Armor Class 14
Hit Points 19 (3d10 + 3)
Speed 50 ft.

STR DEX CON INT WIS CHA
18 (+4) 14 (+2) 13 (+1) 2 (-4) 17 (+3) 7 (-2)

Skills Perception +7
Senses darkvision 60 ft., passive Perception 17
Languages
Challenge 3 (700 XP)

Special Traits

  • Keen Hearing and Smell. The noble streynor has advantage on Wisdom (Perception) checks that rely on hearing or smell up to 300 yards away.

Actions

  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (3d4 + 4) piercing damage.

About

The noble streynor is an evolved and magically active descendent of the prehistoric and extinct “brown streynor” first mentioned in the Emperor’s Song Cycle by the poet and naturalist Nevigistro. Like their ancestors, noble streynors are herd animals most often found in their choice habitats where scrub plains give way to desert sands.

In that arid region, noble streynors graze on short, tough grasses, but they prefer to eat flowering cactus plants. The flesh inside their mouths is especially tough, enabling them safely to consume errant cactus needles.

Noble streynors roam in herds of up to three dozen, placidly moving from one food source to the next. Though able to survive in diverse environments, noble streynors prefer areas less prone to precipitation, as their immune systems are weakened if their permeable hides spend too much time in the rain.

Noble streynors are hunted by the usual prey animals but do not often fall victim to them due to their magical ability to sense danger. At some point in its evolutionary past, the streynor was the subject of an alchemical experiment, and since then, every streynor is born with the inherent ability to detect potential predators within a 300-yard radius. Though not a particularly swift runner, a noble streynor can move quickly enough to avoid all but the fastest pursuer, given this advance warning. Despite its natural ability to avoid most threats, the noble streynor is still sought out by hunters who can sell the creature’s frontal lobe for a high price to black-market magic users. Portions of a noble streynor’s brain can be used to concoct various alchemical products and divination-based magic items, so they command high prices if the proper buyers can be found.

Section 15: Copyright Notice

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky’ Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb