Large beast, unaligned
Armor Class: 16
Hit Points 40 (5d8+3)
Speed: 20 ft., swim 30 ft.
|14 (+2)||10 (0)||16 (+3)||2 (-4)||10 (0)||6 (-3)|
Senses: passive Perception 10
Challenge: 2 (200 XP)
- Scent: Walruses have advantage on all wisdom checks related to their sense of smell.
- Tusks. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10+2) slashing damage.
- Tail Slap. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) bludgeoning damage.
Walruses are found in fairly shallow ocean water, seldom at depths below 250 feet. They spend two-thirds of their lives underwater, coming up to rest and bear young, and little else. They can weigh up to 4,000 pounds. Their ivory tusks have an un-carved value of 100 gp each.
Familiars & Companions, Copyright 2017, Troll Lord Games; Author Casey Christofferson, Justin Bacon, Tommy Ruteledge, Josh Hubbel, Lance Hawvermile, Luke Johnson, Stephen Vogel and Dave Zenz.