Fidele Angel

Family: Angels

Medium celestial (shapechanger), lawful good

Armor Class 16 (natural armor)
Hit Points 104 (16d8 + 32)
Speed 40 ft., fly 40 ft. (10 ft., fly 80 ft. in eagle form)

STR DEX CON INT WIS CHA
20 (+5) 18 (+4) 14 (+2) 14 (+2) 16 (+3) 18 (+4)

Saving Throws Dex +7, Con +5, Int +5, Wis +6, Cha +7
Skills Insight +6, Perception +6
Damage Resistances fire, lightning, poison; bludgeoning, piercing, and slashing damage from nonmagical attacks
Damage Immunities acid, cold
Condition Immunities charmed, exhaustion, petrified, poisoned
Senses darkvision 60 ft., passive Perception 16
Languages Celestial, Common, Infernal, telepathy 60 ft.
Challenge 5 (1,800 XP)
Proficiency Bonus +3

SPECIAL TRAITS

  • Ever Connected. Fidele angels are magically connected. Damage taken by the fidele angel is split evenly between the fidele angel and its paired fidele angel. The angel that was the original target of the attack takes any damage that won’t divide evenly. All other effects, such as reducing ability scores or being the target of a bless spell, affect only the target.
  • Immortal Nature. The fidele angel doesn’t require food, drink, or sleep.
  • Magic Resistance. The angel has advantage on saving throws against spells and other magical effects.
  • Magic Weapons. The angel’s weapon attacks are magical.
  • Unshakeable Fidelity. No spell, feature, trait, magic, or other effect can cause a fidele angel to act against or harm its mate or change its love or loyalty toward its mate.

ACTIONS

  • Multiattack. The fidele angel makes three Longsword or Radiant Bolt attacks. Alternatively, it makes one Beak attack and two Talons attacks.
  • Longsword (Humanoid or True Form Only). Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage, or 10 (1d10 + 5) slashing damage if used with two hands.
  • Beak (Bird Form Only). Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage.
  • Talons (Bird Form Only). Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
  • Radiant Bolt. Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 11 (2d6 + 4) radiant damage.
  • To My Lover’s Side. If its mate is more than 1 mile away from it, the fidele angel can magically teleport, along with any equipment it is wearing or carrying, to an unoccupied space within 10 feet of its mate. The angel can use this action even if its mate is on another plane of existence.
  • Spellcasting. The angel casts one of the following spells, requiring no material components and using Charisma as its spellcasting ability (spell save DC 15):

BONUS ACTIONS

  • Change Shape. The fidele angel transforms into a Medium or smaller Humanoid, a Large or smaller birdlike Beast, or back into its true form, which is a winged Celestial. Without wings, it loses its flying speed. Its statistics, other than its size and speed, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.

ABOUT

What appears to be a mated pair of birds changes into two bestial celestials that move in perfect harmony.

Fidele angels form from souls so devoted to each other that their love transcends death.

Friends to Lovers. Fideles are charged with exhorting mortals to respect the bonds of partnership. They assist lovers facing obstacles and punish the enemies of love. Where there is a conflict between two cultures’ laws in love, they prefer the result that keeps lovers together.

Quiet Diplomats. They prefer diplomacy to force and, despite the urgency of love, they’ve been known to live secretly among mortals for years or decades while waging quiet campaigns against social mores and cultural norms that keep love from achieving its full potential.

Section 15: Copyright Notice

Tome of Beasts 1 ©2023 Open Design LLC; Authors: Daniel Kahn, Jeff Lee, and Mike Welham.

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