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Titan, Elysian

Gargantuan celestial (titan), chaotic good

Armor Class 19 (natural armor)
Hit Points 574 (28d20 + 280)
Speed 40 ft.

STR DEX CON INT WIS CHA
30 (+10) 10 (+0) 30 (+10) 20 (+5) 27 (+8) 23 (+6)

Saving Throws Strength +17, Intelligence +12, Wisdom +15, Charisma +13
Skills Insight +15, Persuasion +13
Damage Immunities poison; bludgeoning, piercing, and slashing from nonmagical weapons
Condition Immunities frightened, poisoned
Senses truesight 120 ft., passive Perception 18
Languages all, telepathy 300 ft.
Challenge 24 (62,000 XP)

Special Traits

Actions

  • Multiattack. The construct makes two slam attacks.
  • Maul of the Titans. Melee Weapon Attack: +17 to hit, reach 30 ft., one target. Hit: 41 (7d8 + 10) bludgeoning damage.
  • Slam. Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 23 (3d8 + 10) bludgeoning damage.
  • Stomp. Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 32 (4d10 + 10) bludgeoning damage, and all creatures within 20 feet of the titan must succeed on a DC 20 Dexterity saving throw or be knocked prone as the titan causes the ground to heave.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.