5e SRD >Gamemastering >Monsters & Foes >Monsters By Type >Constructs >Animated Objects >

Animated Chains

Large construct, unaligned

Armor Class 14 (natural armor)
Hit Points 19 (3d10 + 3)
Speed 30 ft.

STR DEX CON INT WIS CHA
15 (+2) 14 (+2) 12 (+1) 1 (–5) 5 (–3) 1 (–5)

Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 7
Languages
Challenge 1/2 (100 XP)

Special Traits

  • Antimagic Susceptibility. The animated chain is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the book must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.
  • False Appearance. While the chain remains motionless, it is indistinguishable from a normal chain.

Actions

  • Constrict. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 14). Until this grapple ends, the creature is restrained, and the chain can’t constrict another target.
Section 15: Copyright Notice

City of Brass ©2018 Frog God Games; Authors: Casey Christofferson and Scott Greene