5e SRD >Gamemastering >Monsters & Foes >Monsters By Type >Constructs >Animated Objects >

Animated Object, Miniature Red Dragon

Small construct, unaligned

Armor Class 12
Hit Points 44 (8d6 + 16)
Speed 25 ft., fly 30 ft.

STR DEX CON INT WIS CHA
14 (+2) 14 (+2) 15 (+2) 1 (–5) 5 (–3) 1 (–5)

Skills Perception –1
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 9
Languages
Challenge 2 (450 XP)

Special Traits

  • Animated Object Theme. The miniature red dragon’s themes are animalistic and monstrous.
  • Antimagic Susceptibility. The miniature red dragon is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the dragon must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.
  • Constructed Nature. An animated object doesn’t require air, food, drink, or sleep.
  • False Appearance. While the miniature red dragon remains motionless, it is indistinguishable from a figurine of a dragon.
  • Fiery Contents. The miniature red dragon is filled with magical and chemical substances that keep its body searing to the touch and allow it to breathe fire.
  • Pervasive Fiery Contents. A creature that touches the miniature red dragon or hits it with a melee attack while within 5 feet of it takes 1 (1d2) fire damage. If the dragon uses its Spew Contents, this trait doesn’t function until the end of its next turn.

Actions

  • Multiattack. The miniature red dragon makes one Bite attack and two Claw attacks.
  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
  • Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2 (1d2 + 1) slashing damage.
  • Spew Contents (recharge 6). The miniature red dragon spews its contents in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.
Section 15: Copyright Notice

Tegel Manor © 2019, Frog God Games, LLC; Authors: Bill Webb & Thom Wilson with additional material by Gabor Lux