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Gray Dragon, Wyrmling

Medium dragon, neutral evil

Armor Class 16 (natural armor)
Hit Points 44 (8d8 + 8)
Speed 30 ft., fly 60 ft., swim 30 ft.

STR DEX CON INT WIS CHA
17 (+3) 14 (+2) 13 (+1) 10 (+0) 11 (+0) 13 (+1)

Saving Throws Dexterity +4, Constitution +3, Wisdom +2, Charisma +3
Skills Perception +4, Stealth +4
Damage Immunities fire
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages Draconic
Challenge 4 (1,100 XP)

Special Traits

  • Amphibious. The dragon can breathe air and water.

Actions

  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 5 (1d10) fire damage.
  • Steam Breath (Recharge 5–6). The dragon exhales steam in a 15 cone. Creatures in the area must make a DC 11 Constitution saving throw. On a failed saving throw, the creature takes 21 (6d6) fire damage, or half as much damage on a successful saving throw. Being underwater doesn’t grant resistance to this damage.
Section 15: Copyright Notice

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky’ Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb