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Gelid Beetle

Medium elemental, neutral

Armor Class 13 (natural armor)
Hit Points 32 (5d8 + 10)
Speed 30 ft.

STR DEX CON INT WIS CHA
15 (+2) 10 (+0) 14 (+2) 1 (–5) 10 (+0) 9 (–1)

Skills Perception +4
Damage Immunities cold
Senses darkvision 60 ft., passive Perception 14
Languages
Challenge ½ (100 XP)

Special Traits

  • Frigid Body. A creature that touches the beetle or hits it with a melee attack while within 5 feet of it takes 3 (1d6) cold damage.
  • Frigid Weapons. The beetle’s weapon attacks deal an extra 3 (1d6) cold damage (included in the attack).

Actions

  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 3 (1d6) cold damage.

About

A stark white beetle with silvery-black legs the size of a wolf, this creature has dull silver mandibles, and two sets of dull silvery-black eyes.

Gelid beetles inhabit icy forests and other such desolate places in arctic climates. They spend most of their time hunting, surfacing from their lairs at night to prey on giant or smaller insects. During the daylight hours, gelid beetles like to congregate with others of their kind in warm spots where the sunlight breaks through the trees.

Gelid beetles make their lairs in hollowed logs, dead trees, and other such hidden places. During the mating season, the female digs a small underground chamber in a well-secluded place and lays 1d4+1 silverywhite eggs. These eggs hatch in about 2 weeks, producing olive-yellow larvae. The larvae spend their time feeding and growing (and occasionally molting) before passing into the pupa stage after nearly 3 weeks. The pupae shed their skin for the last time after 8 to 10 days emerge as an adult gelid beetles.

Most beetles are white with silvery-black legs and dull silver mandibles.

Some specimens have a mottled silver or black carapace, and an even rarer species has dull crimson wing casings.

A gelid beetle begins combat with its cold spray. It then charges into combat, biting its opponents. Though not intelligent, these creatures often employ hit-and-run tactics, especially when attacking as a group.

Section 15: Copyright Notice

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky’ Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb