5e SRD >Gamemastering >Monsters & Foes >Monsters By Type >Elementals >Genies >

Genie, Seraph

Large elemental, neutral good

Armor Class 15 (natural armor)
Hit Points 119 (14d10 + 42)
Speed 40 ft., fly 30 ft.

STR DEX CON INT WIS CHA
19 (+4) 16 (+3) 17 (+3) 15 (+2) 15 (+2) 19 (+4)

Saving Throws Intelligence +5, Wisdom +5
Skills Arcana +5, Deception +7, Insight +5, Perception +5
Damage Vulnerabilities cold
Damage Immunities fire
Senses darkvision 60 ft., passive Perception 15
Languages Celestial, Common, Ignan; telepathy 100 ft.
Challenge 8 (3,900 XP)

Special Traits

Actions

  • Multiattack. A seraph genie makes three scimitar attacks.
  • Scimitar. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage plus 7 (2d6) fire damage.
  • Fire Burst (Recharge 5–6). The seraph genie emits a blast of elemental fire in a 30-foot radius. All creatures in the area must make a DC 15 Dexterity saving throw, taking 28 (8d6) fire damage on a failed saving throw, or half as much on a successful one.

About

This creature resembles a ten-foot-tall human with brick-red skin and coal-black hair, long and braided.

The seraphs are genies from the Plane of Fire, and the sworn enemies of the efreet. A violent war between the two genie races has spanned centuries and spilled into an uncountable number of planes.

Any encounter between a seraph and an efreeti sparks a battle that only ends when one or the other is killed.

Those that aid the efreeti are treated by seraphs as if they were efreeti themselves; no mercy is shown in battle to an ally of the hated fire genies. The seraphs often align themselves with djinn as they both share the efreeti as a common enemy.

A seraph prefers to use its spell-like abilities over melee weapons in combat, often allowing its opponents to move in close so the seraph can unleash its fire burst. A seraph facing overwhelming odds in battle attempts to flee; covering its escape by turning invisible or erecting a wall of fire between itself and its enemies.

A typical seraph stands 10 feet tall and weighs about 1,500 pounds.

Section 15: Copyright Notice

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky’ Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb