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Frog Witch

Medium fey, chaotic evil

Armor Class 17 (natural armor)
Hit Points 147 (14d8 + 84)
Speed 30 ft.

STR DEX CON INT WIS CHA
12 (+1) 21 (+5) 23 (+6) 17(+3) 23 (+6) 16 (+3)

Saving Throws Dexterity +10, Charisma +8, Wisdom +11
Skills Deception +8, Perception +11, Stealth +10
Damage Immunities poison
Condition Immunities charmed, poisoned
Senses darkvision 60 ft., passive Perception 21
Languages Sylvan, Common, Primordial
Challenge 14 (11,500 XP)

Special Traits

Actions

  • Multiattack. The frog witch makes two attacks.
  • Swamp Staff. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage.
  • Tongue of the Toad. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage and the target must make a successful DC 18 Constitution saving throw or take an extra 24 (7d6) poison damage, taking half as much damage on a successful one.
  • Croak (Recharge 4-6). The frog witch lets out a thunderous croak that does 31 (9d6) thunder damage in a 60 ft. radius unless a successful DC 18 Dexterity saving throw is made. Anyone in this area of effect must also make a DC 18 Strength save or be knocked prone.
  • Summon Frogs. The frog witch can summon 1d8 giant frogs 2/day. She usually has one of these creatures as her mount.
Section 15: Copyright Notice

Monsters of Feyland A Collection Of Monsters For 5th Edition © 2018 Cawood Publishing, Author Andrew Cawood