Inaed

Tiny fey, neutral

Armor Class 14 (natural armor)
Hit Points 10 (3d4 + 3)
Speed fly 60 ft.

STR DEX CON INT WIS CHA
6 (-2) 17 (+3) 12 (+1) 11 (+0) 13 (+1) 18 (+4)

Skills Arcana +2, Perception +5
Damage Immunities bludgeoning, piercing, and slashing from nonmagical weapons.
Condition Immunities exhaustion, grappled, paralyzed, poisoned, prone, restrained, unconscious
Senses darkvision 60 ft., passive Perception 15
Languages understands Common but cannot speak
Challenge 1/8 (25 XP)

Special Traits

  • Book Haunt. An inaed inhabiting a book or other object is entirely impervious to nonmagical melee attacks. The book absorbs the damage instead. If the book is destroyed, the inaed appears in an unoccupied space within 5 feet and immediately attempts to enter the nearest book. Entering a book takes 1d4 rounds. During this time, the creature is visible but still incorporeal. Books that have been freed of any inaed and books that have been sanctified by a cleric are immune to infestation.
  • Incorporeal Movement. The inaed can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object that is not a book.
  • Innate Spellcasting. The inaed’s spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The inaed can innately cast the following spells 2/day each, requiring no material components:
  • Magic Resistance. The inaed has advantage on saving throws against spells and other magical effects.

Actions

  • Invisibility. The inaed magically becomes invisible until it casts a spell or begins entering a book.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.

This is not the complete license attribution - see the full license for this page