Demon, Kimaris

Family: Demons

Medium fiend (demon), chaotic evil

Armor Class 18 (natural armor)
Hit Points 157 (21d8 + 63)
Speed 30 ft., fly 60 ft.

STR DEX CON INT WIS CHA
18 (+4) 17 (+3) 16 (+3) 20 (+5) 15 (+2) 18 (+4)

Saving Throws Strength +9, Constitution +8, Intelligence +10, Wisdom +7
Skills Arcana +10, History +10, Nature +10, Perception +12
Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 22
Languages Abyssal, Celestial, Draconic, telepathy 120 ft.
Challenge 13 (10,000 XP)

Special Traits

Actions

  • Multiattack. The kimaris demon makes two Talon attacks.
  • Talons. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Section 15: Copyright Notice

Tegel Manor © 2019, Frog God Games, LLC; Authors: Bill Webb & Thom Wilson with additional material by Gabor Lux