Medium fiend, lawful evil
Armor Class 15 (natural armor)
Hit Points 45 (7d8 + 14)
Speed 50 ft.
|17 (+3)||12 (+1)||14 (+2)||6 (-2)||13 (+1)||6 (-2)|
- Keen Hearing and Smell: The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
- Pack Tactics: The hound has advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
- Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.
- Fire Breath (Recharge 5–6): The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.
This creature resembles a thin, lanky wolf with reddish-brown fur, white claws, and burning, fiery red eyes.