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Giant, Cave

Huge giant, chaotic evil

Armor Class 14 (natural armor)
Hit Points 137 (11d12+ 66)
Speed 40 ft.

STR DEX CON INT WIS CHA
23 (+6) 10 (+0) 22 (+6) 6 (–2) 10 (+0) 7 (–2)

Skills Perception +3
Senses darkvision 120 ft., passive Perception 13
Languages Giant
Challenge 6 (2,300 XP)

Actions

  • Multiattack. The cave giant makes two greataxe attacks.
  • Greataxe. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (2d12 + 6) slashing damage.
  • Rock. Ranged Weapon Attack: +9 to hit, range 20/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Reactions

  • Rock Catching If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.