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Troll, Cave

Medium giant, chaotic evil

Armor Class 15 (natural armor)
Hit Points 76 (9d8 + 36)
Speed 60 ft., climb 20 ft.

STR DEX CON INT WIS CHA
14 (+2) 19 (+4) 18 (+4) 8 (–1) 9 (–1) 7 (–2)

Skills Perception +1
Senses darkvision 60 ft., passive Perception 11
Languages Giant
Challenge 4 (1,100 XP)

Special Traits

  • Haste. When in need, a cave troll is capable of startling bursts of speed. It has advantage on Dexterity saving throws and gains an additional action on each of its turns. That action can be used only to take the Attack (one claw), Dash, Disengage, Hide, or Use an Object action.
  • Regeneration. The cave troll regains 6 hit points at the start of its turn. If the cave troll takes acid or fire damage, this trait doesn’t function at the start of the cave troll’s next turn. The cave troll dies only if starts its turn with 0 hit points and doesn’t regenerate.
  • Spider Climb. The cave troll can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

  • Multiattack. The cave troll makes three attacks: one with its bite and two with its claws.
  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 +4) piercing damage.
  • Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4+4) slashing damage.

About

This ugly humanoid appears to be about 6 feet tall. Its leathery skin is blackish-gray and its eyes are yellow. It has long, upright ears, almost elven in nature. Its arms and legs are spindly and end in wicked-looking claws.

Cave trolls are cousins of the typical troll and are found in all types of subterranean realms. Though smaller in stature, they are as deadly as their surface-dwelling brethren, possessing an accelerated metabolism and a consequently voracious appetite. They sustain themselves on whatever they can find in their underground realms. They rarely venture to the surface world, preferring the security and tranquility of the darkness they inhabit. If extremely hungry, or if food is scarce, a cave troll will venture to the surface and attack whatever it finds near its lair.

Cave trolls stand 6 feet tall and weigh 300 pounds. They do not walk with the same hunched gait of their larger relatives but stand upright and move with blinding speed.

Cave trolls often use deception when they first encounter prey, especially of the intelligent variety. Their troll heritage often leads to the misconception that they are slow in combat, which they gladly allow their opponents to believe — until the cave troll strikes or moves. Only then is the ruse negated and the true nature of the troll revealed.

Section 15: Copyright Notice

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky’ Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb