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Troll, Skogstroll

Large giant, chaotic evil

Armor Class 15 (natural armor)
Hit Points 84 (8d10 + 40)
Speed 30 ft., climb 30 ft.

STR DEX CON INT WIS CHA
18 (+4) 13 (+1) 20 (+5) 7 (-2) 9 (-1) 7 (-2)

Skills Perception +1, Stealth +3
Damage Vulnerabilities lightning, thunder
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 11
Languages Common, Giant
Challenge 6 (2,300 XP)

Special Traits

  • Extra Heads. The skogstroll has a 25 percent chance of having more than one head. If it has more than one, it has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.
  • Keen Smell. The skogstroll has advantage on Wisdom (Perception) checks that rely on smell.
  • Forest Camouflage. The skogstroll has advantage on Dexterity (Stealth) checks made to hide in forest terrain.
  • Sunlight Hypersensitivity. The skogstroll must make a DC 9 Constitution saving throw when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks. If the saving throw fails by 5 or more, the skogstroll is instantly petrified. Otherwise, a skogstroll that fails the save begins to turn to stone and is restrained. The restrained skogstroll must repeat the saving throw at the end of its next turn, becoming petrified on a failure or ending the effect on a success. The petrification lasts until the skogstroll is freed by the greater restoration spell or other magic.
  • Tree Stride. Once on its turn, the skogstroll can use 10 feet of its movement to step magically into one living tree within its reach and emerge from a second living tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be large or bigger.

Actions

  • Multiattack. The skogstroll makes three attacks: one with its bite and two with its claws.
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
  • Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage and the target is grappled (escape DC 14). The skogstroll has two claws. While a claw grapples a target, the claw can attack only that target.

About

Slightly less common but no less malicious are the skogstroll, forest trolls that look very much like the forests they roam. These trolls, like risetrolls, enjoy snacking on humans; unlike them, they do not turn humanoids into smaller versions.

Section 15: Copyright Notice

5E RPG: Viking Adventures. Copyright 2020, Mal and Tal, LLC; Author Michael Tresca.