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Archmage, Asaatthi

Medium humanoid (asaatthi), any alignment

Armor Class 13 (16 with mage armor)
Hit Points 99 (18d8 + 18)
Speed 30 ft.

STR DEX CON INT WIS CHA
10 (+0) 16 (+3) 12 (+1) 20 (+5) 15 (+2) 16 (+3)

Saving Throws Int +9, Wis +6
Skills Arcana +13, History +13
Damage Resistances damage from spells
Damage Immunities psychic (from mind blank)
Condition Immunities charmed
Senses darkvision 30 ft., passive Perception 12
Languages Asaatth and any six languages
Challenge 12 (8,400 XP)

Special Traits

*The archmage casts these spells on themselves before combat.

Actions

  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) piercing damage.
  • War fan. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) slashing damage.
Section 15: Copyright Notice

People of Ghelspad © 2019, Travis Legge.