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Archmage, Dwarf

Medium humanoid (dwarf), any alignment

Armor Class 12 (15 with mage armor)
Hit Points 117 (18d8 + 36)
Speed 25 ft.

STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 14 (+2) 20 (+5) 16 (+3) 16 (+3)

Saving Throws Int +9, Wis +7
Skills Arcana +13, History +13
Damage Resistances damage from spells; nonmagical bludgeoning, piercing, and slashing (from stoneskin)
Senses darkvision 60 ft., passive Perception 13
Languages Dwarvish and any six languages
Challenge 12 (8,400 XP)

Special Traits

*The archmage casts these spells on themselves before combat.

Actions

  • Battleaxe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d8) slashing damage, or 5 (1d10) slashing damage if used two-handed.
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