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Lava Child

Medium humanoid (elemental), neutral

Armor Class 13 (natural armor)
Hit Points 27 (5d8 + 5)
Speed 30 ft.

STR DEX CON INT WIS CHA
13 (+1) 11 (+0) 13 (+1) 10 (+0) 11 (+0) 11 (+0)

Skills Perception +4
Damage Vulnerabilities cold
Damage Resistances force
Damage Immunities fire; bludgeoning, piercing, and slashing from metal weapons
Senses darkvision 60 ft., passive Perception 14
Languages Ignan, Lava Child
Challenge 2 (450 XP)

Special Traits

  • Heated Body. A creature that touches the lava child or hits it with a melee attack while within 5 ft. of it takes 7 (2d6) fire damage.
  • Metal Immunity. Lava children are unaffected by metal. They can walk through solid metal doors as if the door wasn’t there. Metal weapons, even magical, have no effect on lava children. Lava children make all attacks with advantage against foes wearing metal armor.
  • Water Vulnerability. For every 1 gallon of water splashed on the lava child, it takes 3 cold damage.

Actions

  • Multiattack. The lava child makes one bite attack and one attack with its claws.
  • Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
  • Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.

About

This creature is a stocky humanoid standing about 5 or 6 feet tall with sooty-black hair and green eyes. It wears crudely constructed hides of fur and leather. Its face has a curious, almost child-like appearance and seems to be imprinted with a permanent, non-changing smile. Its skin is pinkish-white.

Lava children make their lairs deep underground and usually in warmer climates. Some lava children build their communities in dying or burned out volcanoes as well. Their society as a whole is reclusive and rarely do lava children have dealings with outside races (magmin and fire elementals being the exception).

Lava children attack with their clawed hands and vicious bite.

They direct their attacks against the most heavily armored foe (as their attacks can pass through armor) in an attempt to weaken their opponent’s strongest (and probably front line) combatants.

Section 15: Copyright Notice

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky’ Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb