Its skin constantly ablaze, the creature seems happiest only when watching fire consume creatures and objects around it.
Small monstrosity, chaotic neutral
Armor Class 12
Hit Points 39 (6d6 + 18)
Speed 30 ft.
|12 (+1)||14 (+2)||16 (+3)||8 (–1)||10 (+0)||12 (+1)|
Damage Vulnerabilities cold
Damage Immunities fire
Senses passive Perception 10
Languages Common, Ignan
Challenge 1 (200 XP)
- Body in Flames. A creature that touches the agnibarra or hits it with a melee attack while within 5 feet of it takes 3 (1d6) fire damage, and flammable objects within 5 feet of the agnibarra that aren’t being worn or carried ignite.
- Illumination. The agnibarra sheds bright light in a 10-foot radius and dim light an additional 10 feet.
- Burning Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 3 (1d6) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.
- Spit Fire. Ranged Weapon Attack: +4 to hit, range 15/30 ft., one target. Hit: 9 (2d6 + 2) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.
Born in Fire. Native to volcanoes, thermal vents, and eternal fires that burn beneath the earth, agnibarras exult in flames. The tar-like substance that covers their hides burns constantly, and those agnibarras who go out into the world quickly find their way to locations and beings who venerate fire.
Temple Servants or Terrors. Often employed as guardians or treated as blessed creatures in temples of fire worship, agnibarras bring great enthusiasm to such places, though that enthusiasm comes in the form of burning things. Agnibarras accept and burn offerings on behalf of temples, but their single-mindedness often leads them to claiming such sacrifices for themselves instead of the gods the temples serve. The creatures often consider themselves a proxy for the temples’ gods, seeing little difference in a sacrifice to themselves or a temple’s patron. When this occurs, however, many a priest has discovered, to their horror, what a perilous prospect ejecting an agnibarra from a temple can be. Entire towns have burned to the ground as the flaming creature made its exit.
Improvement by Burning. The agnibarra’s pyromania stems not from malice but from the creatures simply finding all things much more hospitable and beautiful when engulfed in flames. The agnibarra sees creatures that cannot withstand the flames as a nuisance, burning the creature to death means little more to the agnibarra than killing a field mouse would to a farmer.
Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky.