5e SRD >Gamemastering >Monsters & Foes >Monsters By Type >Monstrosities >

Amphisbaena

Large monstrosity, unaligned

Armor Class 15 (natural armor)
Hit Points 60 (8d10 + 16)
Speed 20 ft., climb 20 ft., swim 30 ft.

STR DEX CON INT WIS CHA
17 (+3) 15 (+2) 14 (+2) 2 (–4) 12 (+1) 2 (–4)

Skills Stealth +6
Senses darkvision 60 ft., passive Perception 11
Languages
Challenge 3 (700 XP)

Special Traits

  • Split. The amphisbaena functions normally even if cut in half. If dealt a critical hit with a slashing weapon, the creature is cut in half but continues to function as two separate creatures, each with half of the original amphisbaena’s current hit points. The split amphisbaena can rejoin its two halves after completing a short or long rest. If one of the split creatures is slain, the amphisbaena can regrow the lost portion over the course of 1d4 + 2 weeks.

Actions

  • Multiattack. The amphisbaena makes two bite attacks (one with each head).
  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or become poisoned for 1 hour.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.