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Gargoyle, Four-Armed

Medium monstrosity, chaotic evil

Armor Class 15 (natural armor)
Hit Points 55 (10d8 + 10)
Speed 30 ft., fly 60 ft.

STR DEX CON INT WIS CHA
15 (+2) 14 (+2) 12 (+1) 6 (–2) 11 (+0) 7 (–2)

Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons not made of adamantine
Damage Immunities poison
Condition Immunities exhaustion, petrified, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages Terran
Challenge 4 (1,100 XP)

Special Traits

  • False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

Actions

  • Multiattack. The gargoyle makes four attacks: one with its bite, two with its claws, and one gore.
  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
  • Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
  • Gore. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

About

A powerful gargoyle similar to its kin, but having four arms rather than two.

Four-armed gargoyles, like their brethren, often stand perched indefinitely without moving in an attempt to surprise their opponents.

They have a great fondness for inflicting pain on their foes. When a four-armed gargoyle has the upper hand in battle, it often draws out the conflict as long as it can in order to deal as much pain and suffering as it can on its foes.

Section 15: Copyright Notice

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky’ Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb