5e SRD >Gamemastering >Monsters & Foes >Monsters By Type >Monstrosities >

Tangtal

Medium monstrosity, unaligned

Armor Class 15 (natural armor)
Hit Points 32 (5d8 + 10)
Speed 40 ft.

STR DEX CON INT WIS CHA
16 (+3) 19 (+4) 15 (+2) 12 (+1) 13 (+1) 10 (+0)

Skills Perception +5, Stealth +6
Senses darkvision 60 ft., passive Perception 15
Languages Common, Sylvan
Challenge 4 (1,100 XP)

Special Traits

  • Keen Smell. The tangtal has advantage on Wisdom (Perception) checks that rely on smell.
  • Pounce. If the tangtal moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tangtal can make one bite attack against it as a bonus action.

Actions

  • Multiattack. The tangtal makes three melee attacks, one bite and two with its claws.
  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
  • Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.
  • Duplicate (1/day). A tangtal can create up to 8 illusory duplicates of itself. These duplicates behave exactly like those created by a mirror image spell.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.