5e SRD >Gamemastering >Monsters & Foes >Monsters By Type >Monstrosities >

Vengaurak

Large monstrosity (titanspawn), chaotic evil

Armor Class 14 (natural armor)
Hit Points 136 (13d10 + 65)
Speed 30 ft., burrow 20 ft.

STR DEX CON INT WIS CHA
18 (+4) 8 (-1) 21 (+5) 3 (-4) 10 (+0) 3 (-4)

Skills Perception +3
Senses darkvision 90 ft., sense faith 60 ft., tremorsense 60 ft.; passive Perception 13
Languages Titan Speech (can’t speak)
Challenge 5 (1,800 XP)

Special Traits

  • Aggressive. As a bonus action, the vengaurak can move up to its speed toward a hostile creature that it can see.
  • Sense Faith. The vengaurak can automatically sense and discern the location of any celestial, fiend, or creature capable of casting cleric or paladin spells within 60 feet.

Actions

  • Multiattack. The vengaurak makes one bite attack and one constrict attack.
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 4 (1d8) acid damage.
  • Constrict. Melee Weapon Attack: +7 to hit, reach 5 ft., one Medium or smaller creature. Hit: 11 (2d6 + 4) bludgeoning damage plus 11 (2d6 + 4) slashing damage. The target is grappled (escape DC 15) if the vengaurak isn’t already constricting a creature, and the target is restrained until this grapple ends.

About

A vengaurak is a repulsive, terrifying creature the size of a large draft horse that reeks of carrion and blood. A twisted hybrid of beetle, mantis, maggot, and serpent, it moves like a snake on its long, articulated body. Vengaurak are single-minded in combat; they do not see enemies, but only things to be eaten.

Burrowing Horrors. Though they are not particularly intelligent, vengaurak often ambush their prey, sometimes unintentionally. When moving into a new area, they burrow extensive underground tunnels, and if they then detect prey with their tremorsense, they burst up from below, often surprising those above them. They are even known to erupt into city streets, unerringly discovering and devouring any who choose to hide rather than flee.

Hatred of the Gods. When a worshiper of the gods is among their possible prey, vengaurak tend to seek that victim out first. They also fight fiercely and savagely against anything that would seek to stop their passage or keep them from their prey, being swayed by hatred of restraint. Once set on a target, a vengaurak rarely ceases pursuit unless another tasty morsel tries to bar its path.

Section 15: Copyright Notice

Scarred Lands Player’s Guide © 2016 Onyx Path Publishing Authors: Bill Ashbless, Jason Bolte, Chris Cowger, Adam Eichelberger, Alain Giorla, Nathan Knaack, Chris Sims, Eddy Webb