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Woods Ape Druid

Medium monstrosity, unaligned

Armor Class 11 (16 with barkskin)
Hit Points 172 (23d8 + 69)
Speed 30 ft., climb 30 ft.

STR DEX CON INT WIS CHA
17 (+3) 13 (+1) 16 (+3) 11 (+0) 20 (+5) 7 (–2)

Saving Throws Intelligence +4, Wisdom +9
Skills Medicine +9, Nature +4, Perception +9, Stealth +5 (+9 in forested terrain), Survival +13
Damage Immunities poison
Condition Immunities charmed, frightened, poisoned
Senses darkvision 60 ft., passive Perception 19
Languages Druidic
Challenge 15 (13,000 XP)

Special Traits

Actions

  • Multiattack. The woods ape makes two Quarterstaff attacks or two Claw attacks.
  • Quarterstaff. Melee Weapon Attack: +6 to hit (+9 to hit with shillelagh), reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage, 8 (1d8 + 3) bludgeoning damage if wielded with two hands, or 9 (1d8 + 5) bludgeoning damage with shillelagh.
  • Claw. Melee Weapon Attack: +6 to hit, reach 5 ft. or range 10/20 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Section 15: Copyright Notice

City of Brass ©2018 Frog God Games; Authors: Casey Christofferson and Scott Greene