Medooza

Large ooze, unaligned

Armor Class 7
Hit Points 153 (18d10 + 54)
Speed 30 ft., climb 30 ft.

STR DEX CON INT WIS CHA
18 (+4) 5 (-3) 16 (+3) 1 (-5) 6 (-2) 1 (-5)

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities acid, cold, fire
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 8
Languages
Challenge 10 (5,900 XP)

Special Traits

  • Corrosive Form. A creature that touches or hits the medooza with a melee attack while within 5 feet of it takes 4 (1d8) acid damage. Any nonmagical weapon made of metal or wood that hits the medooza corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal or wood that hits the medooza is destroyed after dealing damage. The medooza can eat through 2-inch-thick, nonmagical wood or metal in 1 round.

Actions

  • Multiattack. The medooza makes two Pseudopod attacks.
  • Pseudopod. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 18 (4d8) acid damage. In addition, nonmagical armor worn by the target is partly dissolved and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.
  • Petrifying Gaze. One creature that can see the medooza and is within 60 feet of it must make a DC 15 Constitution saving throw. If the saving throw fails by 5 or more, the creature is instantly petrified and turned to unrefined iron. Otherwise, a creature that fails the saving throw begins to change and is restrained. The restrained creature must repeat the saving throw at the end of its next turn, becoming petrified on a failure or ending the effect on a success. The petrification lasts until the creature is freed by the greater restoration spell or other magic.
Section 15: Copyright Notice

Tegel Manor © 2019, Frog God Games, LLC; Authors: Bill Webb & Thom Wilson with additional material by Gabor Lux