Slithering Tracker

Small ooze, unaligned

Armor Class 9
Hit Points 75 (10d6 + 40)
Speed 20 ft., climb 10 ft.

STR DEX CON INT WIS CHA
14 (+2) 8 (-1) 18 (+4) 2 (-4) 7 (-2) 2 (-4)

Skills Stealth +3
Damage Resistances acid
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 8
Languages
Challenge 4 (1,100 XP)

Special Traits

  • Amorphous. The slithering tracker can move through a space as narrow as 1 inch wide without squeezing.
  • Ooze Nature. The slithering tracker doesn’t require sleep.
  • Spider Climb. The slithering tracker can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
  • Transparent. Even when the slithering tracker is in plain sight, it takes a successful DC 14 Wisdom (Perception) check to spot a slithering tracker that has neither moved nor attacked. A creature that tries to enter the slithering tracker’s space while unaware of the tracker is surprised by the tracker.
  • Silent Stalker. The slithering tracker has advantage on stealth checks while moving.

Actions

  • Pseudopod. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 14 (4d6) acid damage, and the target must succeed on a DC 14 Wisdom saving throw or be incapacitated for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
  • Cling. Melee Weapon Attack: +4 to hit, reach 5 ft., one willing creature, or a creature that is incapacitated or restrained. Hit: 14 (4d6) acid damage, and the slithering tracker attaches to the target. While attached, the slithering tracker doesn’t attack. Instead, at the start of each of the slithering tracker’s turns, the target loses 14 (4d6) hit points due to blood loss. The slithering tracker can detach itself by spending 5 feet of its movement. It does so after it drains 30 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the slithering tracker.
Section 15: Copyright Notice

Tegel Manor © 2019, Frog God Games, LLC; Authors: Bill Webb & Thom Wilson with additional material by Gabor Lux