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Forester’s Bane

Large plant, unaligned

Armor Class 14 (natural armor)
Hit Points 60 (8d10 + 16)
Speed 0 ft.

17 (+3) 10 (+0) 15 (+2) 1 (–5) 11 (+0) 7 (–2)

Damage Immunities poison
Condition Immunities blinded, charmed, deafened, frightened, paralyzed, poisoned, prone, stunned, unconscious
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 10
Challenge 4 (1,100 XP)


  • Multiattack. The forester’s bane makes up to four Leaf attacks and six Stalk attacks.
  • Leaf. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: If the target is Medium or smaller, it is grappled (escape DC 14). If the target was already grappled by a different Leaf, the escape DC increases by 2. Until this grapple ends, the target is restrained, and the forester’s bane has one fewer Leaf attack.
  • Stalk. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 6 (1d6 + 3) slashing damage.


The forester’s bane is a huge, immobile, and carnivorous shrub. Closer inspection reveals large, tough leaves radiating from its central stalk. These dark green leaves hide six purple serrated stalks inside its body. At the center of this low-growing shrub is a 3-foot diameter yellowish orb from which sprout many small green branches. Each branch has small, sweet smelling (and tasting) berries of various colors growing from it.

When a living creature moves near a forester’s bane’s leaves, it attempts to grab the creature. Trapped creatures are subjected to attacks by several serrated stalks that slash and cut until the opponent escapes. The forester’s bane releases a trapped victim when either it or the victim is dead, or the leaf holding the victim is destroyed. The snapper saw can also attack with its stalks without first grappling an opponent.

Section 15: Copyright Notice

City of Brass ©2018 Frog God Games; Authors: Casey Christofferson and Scott Greene