Violet Fungus

Family: Fungi

Medium plant, unaligned

Armor Class 5
Hit Points 18 (4d8); Wound Threshold 4
Speed 5 ft.

STR DEX CON INT WIS CHA
3 (-4) 1 (-5) 10 (+0) 1 (-5) 3 (-4) 1 (-5)

Condition Immunities blinded, deafened, frightened
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 6
Languages
Challenge 1/4 (50 XP)

SPECIAL TRAITS

  • False Appearance. While the violet fungus remains motionless, it is indistinguishable from a same-sized ordinary fungus (common in the Netherworld and some environments).

ACTIONS

  • Multiattack. The fungus makes 1d4 Rotting Touch attacks.
  • Rotting Touch. Melee Weapon Attack: +2 to hit, reach 10 ft., one creature. Hit: 4 (1d8) necrotic damage.

ABOUT

Violet fungi are to mushrooms as carnivorous plants are to plant life: the result of adaptation to an environment scarce in nutrients. They’re mainly found in rocky areas where plants don’t grow, and where they can occasionally catch small animals traveling through.

Violet fungi are ambush predators. A lone individual is content to target prey about the size of a netherpossum; but if these fungi are numerous, they’re able to take down much larger animals.

A violet fungus dissolves its prey and stocks the nutrients in underground vesicles branching off from its mycelium. The necrotic damage it inflicts also breaks down its victims’ bones. The fungi don’t consume the bones, but as they are corroded they crumble and disappear in a few weeks at most, so that the sight of them doesn’t alert future prey.

Section 15: Copyright Notice

The Creatures Rulebook for the Fateforge Role-Playing Game Copyright © 2021 Studio Agate.

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