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Vine Protector

Large plant, unaligned

Armor Class 13 (natural armor)
Hit Points 39 (6d10 + 6)
Speed 30 ft., climb 30 ft.

STR DEX CON INT WIS CHA
17 (+3) 1 (-5) 12 (+1) 3 (-4) 11 (+0) 2 (-4)

Damage Vulnerabilities fire
Damage Resistances poison
Condition Immunities blinded, deafened
Senses blindsight 60 ft. (blinded beyond this radius), passive Perception 10
Languages understands Common but can’t speak
Challenge 3 (700 XP)

Special Traits

  • False Appearance. When the vine protector remains motionless, it is indistinguishable from a pile of vines.
  • Regeneration. The vine protector regains 6 hit points at the start of its turn. If the vine protector takes fire damage, this trait doesn’t function at the start of the vine protector’s next turn. The vine protector dies only if it starts its turn with 0 hit points and doesn’t regenerate.

Actions

  • Multiattack. The vine protector makes three vine barb attacks.
  • Vine Barb. Melee Weapon Attack: +5 to hit, reach 10 ft.; one target. Hit: 6 (1d6 + 3) piercing damage plus 2 (1d4) poison damage.
Section 15: Copyright Notice

Book of Beasts: Monsters of the Forgotten Woods (5e). © 2016, Jon Brazer Enterprises.