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Banshee

Medium undead, chaotic evil

Armor Class 13
Hit Points 81 (18d8)
Speed 0 ft., fly 40 ft.

STR DEX CON INT WIS CHA
6 (–2) 17 (+3) 10 (+0) 16 (+3) 16 (+3) 18 (+4)

Saving Throws Wisdom +6, Charisma +7
Skills Perception +6
Damage Resistances acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities cold, necrotic, poison
Condition Immunities charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses darkvision 60 ft., passive Perception 16
Languages Common, Elven, Sylvan
Challenge 6 (2,300 XP)

Special Traits

  • Incorporeal Movement. The banshee can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
  • Life Sense. The banshee can innately sense all living creatures within a 5-mile radius of it.

Actions

  • Chilling Touch. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 3) necrotic damage and the target must succeed on a DC 13 Dexterity saving throw or be knocked prone.
  • Horrifying Visage. Each non-undead creature within 60 feet of the banshee that can see it must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the frightened condition on itself on a success. If a target’s saving throw is successful or the effect ends for it, the target is immune to this banshee’s Horrifying Visage for the next 24 hours.
  • Keening Wail (1/day). The banshee releases a terrible, keening wail, provided that it isn’t in sunlight. This wail has no effect on constructs and undead. All other creatures within 60 feet of the banshee that can hear it must make a DC 15 Constitution saving throw. On a failure, a creature drops to 0 hit points. On a success, a creature takes 21 (6d6) psychic damage.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.