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Bodak Priest

Medium undead, chaotic evil

Armor Class 18 (natural armor)
Hit Points 156 (24d8 + 48)
Speed 30 ft.

STR DEX CON INT WIS CHA
13 (+1) 18 (+4) 15 (+2) 8 (–1) 25 (+7) 20 (+5)

Saving Throws Constitution +6, Wisdom +11
Skills Perception +11, Stealth +8
Damage Resistances acid, fire, necrotic; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities lightning, poison
Condition Immunities charmed, frightened, poisoned
Senses darkvision 120 ft., passive Perception 21
Languages Abyssal, Common
Challenge 12 (8,400 XP)

Special Traits

    • Abyssal Blessing of Orcus. The bodak priest gains 10 temporary hit points when it reduces a hostile creature that is not undead to 0 hit points.
    • Aura of Obliteration. As a minion of Orcus, the bodak is surrounded by an annihilating aura of obliteration. All creatures other than undead and fiends that start their turn within 30 feet of the bodak take 9 (2d8) necrotic damage. The bodak can emit or suppress this aura using a bonus action.
    • Gaze of Orcus. If a creature starts its turn within 30 ft. of the bodak and the two of them can see each other, the bodak can force the creature to make a DC 12 Constitution saving throw if the bodak isn’t incapacitated. On a failed save, the creature drops to 0 hit points, unless it is immune to the frightened condition. On a success, the creature takes 22 (4d10) psychic damage. A creature that is slain by the bodak’s Gaze rises as a bodak 24 hours later unless restored to life by magical means. A creature that isn’t surprised can avert its eyes to avoid the saving throw at the start of its turn. If it does so, it can’t see the bodak until the start of its next turn, when it can avert its eyes again. If it looks at the bodak in the meantime, it must immediately make the save.
    • Sunlight Antipathy. The bodak takes 5 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks.
    • Spellcasting. The bodak priest is a 6th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 19, +11 to hit with spell attacks). It has the following cleric spells prepared:

Actions

      • Multiattack. The bodak can use its Scornful Glare and makes two slam attacks.
      • Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 8 (1d8 + 4) bludgeoning damage and 13 (3d8) necrotic damage.
      • Caress of Orcus (Recharges after a Short or Long Rest). Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) necrotic damage, and the target’s Strength score is reduced by 1d6. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
      • Scornful Glare (Recharge 4-6). The bodak targets one creature it can see within 60 feet of it. If the target can see the bodak, it must attempt a DC 12 Wisdom saving throw. The creature takes 22 (4d10) necrotic damage and is frightened for 1 minute on a failed save. On a successful save, the creature takes half as much damage and is not frightened.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.