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Chardun-Slain

Medium undead, lawful neutral

STR DEX CON INT WIS CHA
17 (+3) 12 (+1) 15 (+2) 7 (-2) 10 (+0) 10 (+0)

Armor Class 17 (scale mail and shield)
Hit Points 39 (6d8 + 12)
Speed 20 ft.
Saving Throws Strength +5, Constitution +4
Senses darkvision 60 ft., passive Perception 10
Damage Immunities necrotic, poison
Condition Immunities charmed, exhaustion, frightened, poisoned
Languages understands languages it knew in life but does not speak
Challenge 2 (450 XP)

Special Traits

Actions

  • Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage or 8 (1d10 + 3) slashing damage if used with two hands.

Tactics

Although they lack conventional intelligence, Chardun-slain rely on whatever martial experience they had in life. They fight like trained soldiers, be it in close combat or coordinated siege. The default entry assumes scale mail, shield, and longsword, but most Chardun-slain use the armor and weapons they carried to war in life.

Description

A desiccated, shambling corpse, the gleam in its eye and the vise-like grip on its weapon tells you that the only thing this creature remembers is battle — but remembers it well.

Section 15: Copyright Notice

Creature Collection 5e Copyright 2020 Onyx Path Publishing, Inc.