Planteater

Huge undead, unaligned

Armor Class 15 (natural armor)
Hit Points 95 (10d12+30)
Speed 30 ft.

STR DEX CON INT WIS CHA
23 (+6) 13 (+1) 17 (+3) 10 (+0) 14 (+2) 8 (-1)

Skills Perception +5
Senses passive Perception 15
Languages Common
Challenge 7 (2,900 XP)

Special Traits

  • Undead Fortitude. If damage reduces Planteater to 0 hit points, he must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, he drops to 1 hit point instead.
  • Undead Nature. Planteater doesn’t require air, food, drink, or sleep.

Actions

  • Tail. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 24 (4d8+6) bludgeoning damage and the target must succeed on a DC 17 Strength saving throw of be knocked prone. If the target is prone, Planteater can make one bite attack against it as a bonus action.
  • Decaying Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 17 (3d6+6) piercing damage plus 7 (2d6) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or be cursed with perpetual decay. The cursed target can’t regain hit points until the curse is lifted by the remove curse spell or similar magic, or until it succeeds on a DC 14 Constitution saving throw at the end of a long rest.

About

His time as an herbivore long past, undeath has taught the animated dinosaur Planteater the satisfaction of hunting for prey-an act that he has come to excel at just as much as the natural carnivores in the Wake of Maws, his powerful tail usually covered in the gore of his latest victim.

Section 15: Copyright Notice

Vast Kaviya Campaign Setting © 2019 Mike Myler, published under license by Legendary Games; Authors Mike Myler, Andrew Engelbrite, Will Gawned, Alec Kaknes, Anthony Alipio, Sharene Gilchrist, Matteo Piovanelli, Jesse Jordan, GM Lent, Brian Istenes, and Jeremy Esch.