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Skeleton, Black

Medium undead, chaotic evil

Armor Class 17 (chain shirt)
Hit Points 71 (13d8 + 13)
Speed 40 ft.

STR DEX CON INT WIS CHA
11 (+0) 19 (+4) 13 (+1) 13 (+1) 10 (+0) 14 (+2)

Skills Perception +4, Stealth +6
Damage Vulnerabilities bludgeoning, radiant
Damage Resistances cold
Damage Immunities necrotic, poison
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 14
Languages understands the languages it knew in life but can’t speak
Challenge 4 (1,100 XP)

Special Traits

  • Shortsword Masters. Black skeletons gain defensive bonuses (+2 to AC) and bonuses to attack (+2 to hit) when wielding dual shortswords (included in the statistics).

Actions

  • Multiattack. The black skeleton makes two claw attacks or two shortsword attacks.
  • Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, and the target’s Strength score is reduced by 1d4. The target dies if this reduces its strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
  • Shortsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage, and the target’s Strength score is reduced by 1d4. The target dies if this reduces its strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.