Medium celestial, chaotic neutral

Armor Class 20 (plate, shield)
Hit Points 133 (14d8+70)
Speed 30 ft., 90 ft.

18 (+4) 17 (+3) 20 (+5) 13 (+1) 18 (+4) 19 (+4)

Skills Animal Handling +8, Athletics +8, Insight +8, Medicine +8, Perception +8
Damage Resistances acid, fire; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities cold, lightning, poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 18
Languages Celestial, Common (tongues)
Challenge 12 (8,400 XP)

Special Traits

  • Brute. A melee weapon deals one extra die of its damage when Brünnhilde hits with it (included in the attack).
  • Choose the Slain (1/day). Brünnhilde can innately cast imprisonment without the need for material components. She is only able to target a recently killed creature, it must be a willing target, and Brünnhilde must choose the Minimus Containment effect. The target is stored inside of Brünnhilde’s sword, regaining 1 hit point after 24 hours.
  • Innate Spellcasting. Brünnhilde’s innate spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). She can innately cast the following spells, requiring no material components:
  • Magic Resistance. Brünnhilde has advantage on saving throws against spells and other magical effects.
  • Powerful Attacks. When Brünnhilde makes her first melee weapon attack in a turn, she can choose to take a –5 penalty to her melee weapon attack rolls in exchange for a +10 bonus to melee weapon damage. In addition, Brünnhilde can use a bonus action or reaction to make one melee weapon attack after she uses a melee weapon to reduce a creature to 0 hit points or scores a critical hit with it.


  • Multiattack. Brünnhilde attacks six times: four times with her spear and twice with her shield bash.
  • Spear. Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6+4) magical piercing damage. Immediately after hitting or missing the target, Brünnhilde’s spear returns to her hand.
  • Shield Bash. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 9 (2d4+4) magical bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
  • Vital Strike. Brünnhilde makes a single weapon attack, automatically hitting her target and scoring a critical hit. She makes an attack roll with advantage and if she would have successfully hit, the critical hit does twice the maximum damage.


There’s an enormous amount of information about Brünnhilde. First off there are two versions of this Valkyrie: one Germanic and the other Norse. Whichever one you’re looking at she’s responsible for the death of Siegfried, an epic dragonslaying hero. She is likely based on a Visigothic princess named Brunhilda of Austrasia.

When Odin declared that the Valkyrie must marry, Brünnhilde vowed that she would only marry a man who could ride through a wall of flame. Siegfried, who had recently defeated the dragon Fafnir, proved worthy, but he had deceived the shield-maiden, for he was disguised as his friend Gunnar, who desired to marry the Valkyrie but was unable to pass through the flames. When, during a quarrel about whose husband was braver, Siegfried’s wife revealed to Brünnhilde that she had been tricked into marrying the wrong man, she arranged for Gunnar to slay Siegfried, before ending her own life.

Section 15: Copyright Notice

Mythological Figures & Maleficent Monsters Copyright 2020 EN Publishing. Authors Mike Myler, Russ Morrissey.

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