Medium humanoid (human), lawful neutral cleric (knowledge) 8

Armor Class 18 (breastplate, shield)
Hit Points 44 (8d8+8)
Speed 30 ft.

10 (+0) 14 (+2) 12 (+1) 14 (+2) 18 (+4) 14 (+2)

Saving Throws Wis +7, Cha +5
Skills Arcana +5, History +5, Insight +7, Persuasion +8
Senses passive Perception 14
Languages Amharic, Coptic, Middle Egyptian
Challenge 6 (2,300 XP)

Special Traits

  • Channel Divinity (2/short Rest). Imhotep can channel his divine energy to fuel one of three magical effects.
    • Divine Knowledge. As an action, Imhotep gains proficiency with one skill or tool he chooses. This proficiency lasts for 10 minutes.
    • Peruse Mind. As an action, Imhotep forces one creature he can see within 60 feet to make a DC 15 Wisdom saving throw. On a success, the creature is immune to this feature until Imhotep finishes a long rest. On a failure, for the next minute Imhotep learns the surface thoughts of the creature (what is most on its mind) whenever it is within 60 feet of him. During the duration, Imhotep can use his action to cast the suggestion spell on the creature, which automatically fails to resist the spell, without expending a spell slot. Upon casting suggestion in this way the feature’s other effects end.
    • Turn Undead. As an action, Imhotep presents his holy symbol and speaks a prayer censuring the undead. Each undead within 30 feet that can see or hear him must make a DC 15 Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage. When an undead of CR 1 or lower fails its saving throw the creature is instantly destroyed. A turned creature must spend its turns trying to move as far away from Imhotep as it can, and it can’t willingly move to a space within 30 feet of him. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.
  • Potent Magics. Whenever Imhotep deals damage with a cleric cantrip, he deals 4 extra damage.
  • Spellcasting. Imhotep is an 8th level spellcaster that uses Wisdom as his spellcasting ability (spell save DC 15; +7 to hit with spell attacks). He has the following spells prepared from the cleric’s spell list:


  • Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4+3) piercing damage.


Ancient Egypt begat a man many believe to be the world’s first true savant, a commoner who rose to the heights of mortal authority by virtue of his genius and offered counsel to personages no less than pharaohs. So great were his deeds that he rose higher still after his demise, ultimately getting deified. This character was popularized in the movie The Mummy but to many throughout history he was the god of medicine and healing: I’m talking about Imhotep!

This fellow initially served King Djoser, the first pharaoh to be entombed in a pyramid (purportedly of Imhotep’s design), and then King Sekhemkhet. Not only did he design the Pyramid of Djoser, he was allegedly the first architect to use stone columns to support a building.

Imhotep was credited with bringing about the end of a seven-year famine, rescuing his sister from King Djoser, and defeating an Assyrian sorceress in a magical duel. Two millennia after his death Imhotep was deified as a god of medicine, his cult of followers mixing with those of Thoth, the god of architecture,mathematics, and medicine.

Acumen or fate gently nudges Imhotep toward the answers to his questions. When he fails to recollect or discover more about a subject of lore, he knows where or whom can give him that information (usually from an athenaeum, library, institute of higher learning, another scholar, or mystical creature). The lengths to which he must go to acquire this information and the feasibility of doing so is entirely at the GM’s discretion.

Section 15: Copyright Notice

Mythological Figures & Maleficent Monsters Copyright 2020 EN Publishing. Authors Mike Myler, Russ Morrissey.

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