Blessed Berserker

Medium humanoid (any race), any chaotic or evil alignment

Armor Class 14 (hide armor)

Hit Points 82 (11d8 + 33)

Speed 40 ft.

16 (+3) 14 (+2) 16 (+3) 8 (–1) 12 (+1) 13 (+1)

Saving Throws Str +5, Con +5; –1 on saving throws against confusion, insanity, and madness

Skills Perception +3, Survival +3, Yog-Sothothery +3

Senses passive Perception 13

Languages any language

Challenge 3 (700 XP)

Special Traits

  • Dark Devotion. The berserker has advantage on saving throws against being charmed or frightened.
  • Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
  • Smell Magic. The berserker automatically notices magic items and spells within 60 feet. It has advantage on Wisdom (Perception) checks to notice magic traps.


  • Multiattack. The berserker makes three attacks: one with its bite and two with its weapons. It can use its Cannibalize or Howl of Lunacy in place of its bite.
  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
  • Handaxe. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
  • Cannibalize (1/day). The berserker consumes a portion of humanoid flesh it carries or from a humanoid corpse within 5 feet. When it does so, it gains 5 temporary hit points that last for 1 hour. As long as the berserker has these temporary hit points, it has advantage on Constitution saving throws.
  • Howl of Lunacy. The berserker unleashes a terrifying howl. Up to four creatures of its choice within 60 feet that can hear it must each succeed on a DC 13 Wisdom saving throw or become magically frightened for 1 minute. Each frightened creature makes another saving throw at the end of each of its turns, ending the condition on itself on a success. The berserker can’t choose the same creature again until it finishes a long rest.


A blessed berkserker is one of the elite warriors that serve dangerous cults like those of Ithaqua and Shub-Niggurath.

Glimpses of entities beyond mortal comprehension have damaged a berserker’s minds, make them extraordinarily unstable and dangerous.

Section 15: Copyright Notice

Sandy Petersen’s Cthulhu Mythos, © 2018, Petersen Games; Authors: Sandy Petersen, David N. Ross, James Jacobs, Arthur Petersen, Ian Starcher.

scroll to top