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Lotus Eater

Medium humanoid (human) chaotic evil

Armor Class 16 (studded leather, shield)
Hit Points 112 (15d8 + 45)
Speed 30 ft.

STR DEX CON INT WIS CHA
18 (+4) 15 (+2) 16 (+3) 10 (+0) 12 (+1) 15 (+2)

Condition Immunities frightened Saving Throws Strength +7, Dexterity +5, Constitution +6
Skills Athletics +10, Intimidation +5
Senses passive Perception 11
Languages any one language (usually Common)
Challenge 5 (1,800 XP)

Special Traits

  • Hard to Kill (recharges on a long rest). If damage reduces the lotus eater to 0 hit points, the lotus eater drops to 1 hit point instead.

Actions

  • Multiattack. The Lotus Eater makes three melee attacks or two ranged attacks.
  • Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. and range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.
  • Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 8 (1d8 + 4) slashing damage.
Section 15: Copyright Notice

City of Brass ©2018 Frog God Games; Authors: Casey Christofferson and Scott Greene