5e SRD >Gamemastering >Monsters & Foes >NPCs >

Pirate

Medium humanoid (any race), any alignment

Armor Class 13 (leather armor)
Hit Points 27 (5d8 + 5)
Speed 30 ft.

STR DEX CON INT WIS CHA
12 (+1) 14 (+2) 12 (+1) 10 (+0) 10 (+0) 12 (+1)

Skills Acrobatics +4, Intimidation +3
Senses passive Perception 10
Languages any one language (usually Common)
Challenge 1/2 (100 XP)

Special Traits

  • Sea Legs. The pirate has advantage on ability checks and saving throws to resist being knocked prone.

Actions

  • Cutlass. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.
  • Light Pistol. Ranged Weapon Attack: +4 to hit, range 50/200 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Section 15: Copyright Notice

The Seas of Vodari Copyright 2020, Tribality (Innovaworks Inc.) and Shawn Ellsworth.