5e SRD >Gamemastering >Monsters & Foes >NPCs >

Psion Master

Medium humanoid (any), chaotic neutral

Armor Class 16 (mage armor)
Hit Points 130 (20d8+40)
Speed 30 ft., fly 45 ft.

STR DEX CON INT WIS CHA
14 (+2) 17 (+3) 15 (+2) 15 (+2) 18 (+4) 21 (+5)

Saving Throws Intelligence +6, Wisdom +8, Charisma +9
Skills Arcana +6, Insight +8, Perception +8
Damage Resistances psychic
Condition Immunities charmed, frightened
Senses darkvision 60 ft., passive Perception 18
Languages Common, telepathy 120 ft.
Challenge 11 (7,200 XP)

Special Traits

Actions

  • Dagger. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4+3) piercing damage.

Reactions

  • Telekinetic Cover (Recharge 5–6). The master psion rips up a piece of the environment in between an attacker and its or one ally as a bonus action or reaction, granting total cover (AC 12, 7 hp).
Section 15: Copyright Notice

Vast Kaviya Campaign Setting © 2019 Mike Myler, published under license by Legendary Games; Authors Mike Myler, Andrew Engelbrite, Will Gawned, Alec Kaknes, Anthony Alipio, Sharene Gilchrist, Matteo Piovanelli, Jesse Jordan, GM Lent, Brian Istenes, and Jeremy Esch.