5e SRD >Gamemastering >Monsters & Foes >NPCs >

Shanty Bard

Medium humanoid (any race), any alignment

Armor Class 14 (studded leather armor)
Hit Points 52 (8d8 + 16)
Speed 30 ft.

11 (+0) 14 (+2) 14 (+2) 10 (+0) 12 (+1) 16 (+3)

Saving Throws Dexterity +4, Charisma +5
Skills Perception +3, Performance +5, Persuasion +5
Senses passive Perception 13
Languages any one language (usually Common)
Challenge 2 (450 XP)

Special Traits


  • Cutlass. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
  • Song of Teamwork (3/Day). The shanty bard can choose a creature other than itself within 60 feet that can hear it. As a reaction, that creature can make a weapon attack and add 1d6 to the attack roll.


These bards are most content working in the fields, deep in a mine, or on a ship while leading everyone in song. Their magical shanties boost morale and help their crewmates focus and cooperate.

Section 15: Copyright Notice

The Seas of Vodari Copyright 2020, Tribality (Innovaworks Inc.) and Shawn Ellsworth.