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Wavemistress

Medium humanoid (human), Neutral

Armor Class 21 (+1 plate mail with shield of faith)
Hit Points 101 (15d8 + 30)
Speed 30 ft.

STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 14 (+2) 11 (+0) 20 (+5) 15 (+2)

Saving Throws Wisdom+10, Charisma+7
Skills Medicine +10, Religion +5
Senses passive Perception 15
Languages Aquan, Common
Challenge 6 (2,300 XP)

Special Traits

Actions

  • Multiattack. The wavemistress makes two attacks with its greatsword or its longbow.
  • Greatsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 18 (2d6 + 2d8 + 2) slashing damage.
  • Dagger. Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 15 (3d8 + 2) piercing damage.

About

A sensitive to the spirits of the seas, these spiritualists offer advice and omens from the heavens above and the fathoms below, all the while keeping their vessel save from submerged perils and the wild extremes of wind and wave.

Section 15: Copyright Notice

Pirate Campaign Compendium © 2018, Legendary Games; Lead Designer Jason Nelson. Authors: Alex Augunas, Jeff Gomez, Matt Goodall, Jim Groves, Tim Hitchcock, Victoria Jaczko, Jonathan H. Keith, Lyz Liddell, Thomas J. Phillips, Alistair J. Rigg, Alex Riggs, Loren Sieg, Neil Spicer, Todd Stewart, Rachel Ventura, Michael D. Welham, Linda Zayas-Palmer.